Entertaining Agents: Julia
Traditional AI has not concerned itself extensively with sociology nor with what emotional reactions might be produced in its users. On the other hand, entertainment is very concerned indeed with these issues. AI and ALife programs which are to be used in entertainment must therefore be viewed both as AI/ALife endeavors and as psychological and sociological endeavors.
This paper presents a brief description of Julia [Mauldin 94], an implemented software agent, and then examines the sociology of those who encounter her, using both transcripts of interactions with Julia, and direct interviews with users. Julia is designed to pass as human in restricted environments while being both entertaining and informative, and often elicits surprisingly intense
Category : | Papers |
Year : | 1997 |
Submitted : | 6th, August 2008 |