Welcome To The Chatterbot Collection


robot

I've been altering the design to shift to more mobile support and less clutter. You have two buttons in the top corners - the left hand one is the main menu and on the right is a list of categories. These will expand on any point on the page - very simple to use and saves a lot of scrolling!

As I am working on the site currenty, if somethings looks odd try refreshing your browser with CTRL + F5.

Enjoy, Freddy.

Jess

Introducing Jess

Say hello to Jess, she is the new house bot. Currently she is in Beta mode. Designed for Chrome (though other browsers may work) Jess is powered by ElfScript.

Take me to Jess.



2019
30 Sep

I Am Mother

I Am Mother

I Am Mother is a 2019 Australian science fiction thriller film directed by Grant Sputore, from a screenplay by Michael Lloyd Green. Starring Clara Rugaard, Luke Hawker, Rose Byrne, and Hilary Swank, the film follows Daughter, a girl in a post-apocalyptic bunker, being raised by Mother, an android supposed to aid in the repopulation of Earth.

Category : Robots in Movies


Mitsuku wins 2019 Loebner Prize

For the fourth consecutive year, Steve Worswick’s Mitsuku has won the Loebner Prize for the most humanlike chatbot entry to the contest. This is the fifth time that Steve has won the Loebner Prize. The Loebner Prize is the world’s longest running Turing-Test competition and has been organised by AISB, the world’s oldest AI society, since 2014.

Category : Articles


Metal Gear Series - Metal Gear RAY

Metal Gear RAY is an anti-Metal Gear introduced in Metal Gear Solid 2: Sons of Liberty. This Metal Gear model comes in two variants: a manned prototype version developed to combat Metal Gear derivatives and an unmanned, computer-controlled version.

Metal Gear RAY differs from previous Metal Gear models in that it is not a nuclear launch platform, but instead a weapon of conventional warfare, originally designed by the U.S. Marines to hunt down and destroy the many Metal Gear derivatives that became common after Metal Gear REX's plans leaked following the events of Shadow Moses.

Category : Robots in Games


Fallout 3 - Liberty Prime

Liberty Prime is a giant, military robot, that appears in the Fallout games. Liberty Prime fires dual, head-mounted energy beams, which are similar to shots fired from a Tesla cannon.

He first appears in Fallout 3 and also it's add-on Broken Steel. Then again in Fallout 4 and later in 2017 in Fallout: The Board Game.

Category : Robots in Games


Building Chatbots with Python

Build your own chatbot using Python and open source tools. This book begins with an introduction to chatbots where you will gain vital information on their architecture. You will then dive straight into natural language processing with the natural language toolkit (NLTK) for building a custom language processing platform for your chatbot. With this foundation, you will take a look at different natural language processing techniques so that you can choose the right one for you.

Category : Books


Voicebot and Chatbot Design

Flexible conversational interfaces with Amazon Alexa, Google Home, and Facebook Messenger.

We are entering the age of conversational interfaces, where we will interact with AI bots using chat and voice. But how do we create a good conversation? How do we design and build voicebots and chatbots that can carry successful conversations in in the real world?

In this book, Rachel Batish introduces us to the world of conversational applications, bots and AI. You’ll discover how - with little technical knowledge - you can build successful and meaningful conversational UIs. You’ll find detailed guidance on how to build and deploy bots on the leading conversational platforms, including Amazon Alexa, Google Home, and Facebook Messenger.

Category : Books


2019
04 Apr

Build Better Chatbots

Build Better Chatbots

A Complete Guide to Getting Started with Chatbots.

Learn best practices for building bots by focusing on the technological implementation and UX in this practical book. You will cover key topics such as setting up a development environment for creating chatbots for multiple channels (Facebook Messenger, Skype, and KiK); building a chatbot (design to implementation); integrating to IFTT (If This Then That) and IoT (Internet of Things); carrying out analytics and metrics for chatbots; and most importantly monetizing models and business sense for chatbots.

Build Better Chatbots is easy to follow with code snippets provided in the book and complete code open sourced and available to download.

Category : Books


Chatbots and Conversational UI Development

Conversation as an interface is the best way for machines to interact with us using the universally accepted human tool that is language. Chatbots and voice user interfaces are two flavors of conversational UIs. Chatbots are real-time, data-driven answer engines that talk in natural language and are context-aware. Voice user interfaces are driven by voice and can understand and respond to users using speech. This book covers both types of conversational UIs by leveraging APIs from multiple platforms. We'll take a project-based approach to understand how these UIs are built and the best use cases for deploying them.

Build over 8 chatbots and conversational user interfaces with leading tools such as Chatfuel, Dialogflow, Microsoft Bot Framework, Twilio, Alexa Skills, and Google Actions and deploying them on channels like Facebook Messenger, Amazon Alexa and Google Home.

Category : Books


Human + Machine: Reimagining Work in the Age of AI

Look around you. Artificial intelligence is no longer just a futuristic notion. It's here right now--in software that senses what we need, supply chains that "think" in real time, and robots that respond to changes in their environment. Twenty-first-century pioneer companies are already using AI to innovate and grow fast. The bottom line is this: Businesses that understand how to harness AI can surge ahead. Those that neglect it will fall behind. Which side are you on?

Category : Books


Metal Arms: Glitch In The System - Glitch

Metal Arms: Glitch in the System is a third-person shooter action-adventure video game, developed by American team Swingin' Ape Studios and released in 2003. The game follows a robot named Glitch as he joins forces with the Droids in their fight against General Corrosive and his Milbots.

Category : Robots in Games


10 of the Most Innovative Chatbots on the Web

Love them or hate them, chatbots are here to stay. Chatbots have become extraordinarily popular in recent years largely due to dramatic advancements in machine learning and other underlying technologies such as natural language processing. Today’s chatbots are smarter, more responsive, and more useful – and we’re likely to see even more of them in the coming years.

Category : Articles


Borderlands - Claptrap

Borderlands is a series of action role-playing first-person shooter video games in a space western science fantasy setting, created by Gearbox Software and published by 2K Games for multiple platforms.

Several characters appear in multiple Borderlands games. The little yellow robot Claptrap (voiced by David Eddings), the de facto mascot for the franchise, has appeared in all games as a non-player character (NPC) and in the Pre-Sequel as a playable character.

Category : Robots in Games


Slave Zero - Slave Zero

Taking place 500 years in the future, the game tells the story of Lu Chen, a sinister world overlord more commonly known as the SovKhan, who rules the Earth from a massive complex called Megacity S1-9.

The game follows "Slave Zero" as he wages war against the SovKhan's forces throughout every part of Megacity S1-9.

First released on the Dreamcast console.

Category : Robots in Games


Killer Instinct - Fulgore

Fulgore is a character in the Killer Instinct series of fighting games by Rare. Fulgore was introduced in the original Killer Instinct in 1994 as an advanced fighting cyborg and a nemesis of the protagonist Jago. The character was met with positive critical reception and became an icon of the series.

In the first two games, Fulgore's primary weapons are his arm mounted blades. Fulgore's eyes function as weapons too, and can launch an array of lasers and plasma from them. Fulgore's head can convert into a machine gun to finish enemies, or a giant plasma cannon to melt enemies. He also possesses the ability to teleport behind an opponent.

In the rebooted Killer Instinct for Xbox One Fulgore begins to develop self-awareness and defy its programming.

Category : Robots in Games


Sonic DC - Metal Sonic

Metal Sonic is an evil robotic version of Sonic created by Dr. Robotnik. He first appears in Sonic the Hedgehog CD.  Metal Sonic notably acted as the main antagonist in Sonic Heroes, appearing in a new form as Neo Metal Sonic before transforming into the game's final boss, the Metal Overlord.

He also appears as the main antagonist in the Sonic the Hedgehog (OVA), where Eggman records Sonic's abilities and uploads them to Metal Sonic, who proceeds in attempting to destroy the world before being tossed into lava by Sonic.

Collecting all the emblems in Sonic Adventure DX: Director's Cut unlocks Metal Sonic as a bonus playable character in Sonic's stages, and purchasing both episodes of Sonic the Hedgehog 4 unlocks bonus levels in which Metal Sonic is playable.

Category : Robots in Games


Metal Gear Solid - Metal Gear REX

Metal Gear is the name for a series of mecha in the Metal Gear game series. Metal Gear REX is a Metal Gear model that appears in the game Metal Gear Solid designed by Yoji Shinkawa. Unlike previous Metal Gears, its legs are heavily armoured and reinforced.

Metal Gear REX has near-impenetrable compound armour, a pair of 30 mm Gatling guns, anti-tank missiles, and a free-electron laser, to protect itself from conventional forces. Its primary weapon, however, is a magnetic railgun capable of delivering an untraceable nuclear warhead anywhere in the world, without the propellant trail or launch flare that gives away the launch position of a traditional ballistic missile. 

Category : Robots in Games


2019
25 Mar

Half-Life 2 - Dog

Half-Life 2 - Dog

Dog is a hulking robot belonging to Alyx Vance, built by her father Eli to provide both companionship and to protect her. Alyx subsequently upgraded the robot into its current form. Despite its name, Dog is anthropomorphic in appearance. Dog provides support to Freeman during training with the Gravity Gun, and makes appearances several times after.

Category : Robots in Games


Portal 2 - Want You Gone

Jonathan Coulton's song "Still Alive", which is sung by GLaDOS (voiced by Ellen McLain) over Portal's end credits, was considered a large part of Portal's success; in designing Portal 2, Valve desired to incorporate more music into the game, including further involvement from Coulton.

Coulton wrote the lyrics and composed the song over the course of several days, with John Flansburgh assisting on electronic drums, and traveled to Valve's headquarters in January 2011 to record it with McLain. Ultimately the game's finale, where GLaDOS effectively "breaks up" with Chell, was set by the last quarter of 2010, and Coulton played the game as it had been developed to that point to generate ideas.

Category : Robots in Games


2019
25 Mar

Portal - Still Alive

Portal - Still Alive

"Still Alive" is a song featured in the closing credits of the 2007 video game Portal. It was composed and arranged by Jonathan Coulton and was performed by Ellen McLain, while portraying the Portal character GLaDOS. The song plays during the end credits in-song in the form of a computer console, and plays after GLaDOS is defeated by Chell, the game's protagonist and player character, with the lyrics revealing that GLaDOS is, in fact, "still alive" and not angry with anything.

Category : Robots in Games


Portal Series - GLaDOS

GLaDOS (Genetic Lifeform and Disk Operating System) is an artificially intelligent computer system from the video game series Portal. GLaDOS was originally intended to be present solely in the first area of Portal; she was well received by other designers and her role was expanded as a result.

Universally praised for her contributions to the caliber of Portal's narrative, GLaDOS received multiple awards for being the best new game character in 2007 from GameSpy, GamePro, and X-Play. While the game was initially designed with other characters, they were later removed, leaving GLaDOS as the only character players encounter.

Category : Robots in Games


2019
25 Mar

Mass Effect - Legion

Mass Effect - Legion

Legion is the name given to the synthetic intelligence Geth Platform 2A93, a geth terminal eleven times more powerful than standard mobile platforms, designed to operate outside of Geth space and interact diplomatically with organic lifeforms. Casey Lynch, again from IGN, believed Legion to have one of gaming's best "first encounters" with a character, thanking his musical theme and its "rousing crescendo".

GamesRadar's Jordan Baughman cited Legion as an example of BioWare's "Kickass Robot" character archetype, following on from Knights of the Old Republic's HK-47 and Dragon Age's Shale. Steven Hopper of IGN listed the character as the fifth-best Mass Effect teammate, looking forward to seeing how he would develop in the then-upcoming Mass Effect 3 and calling his recruitment "an awesome twist".

Category : Robots in Games


2019
24 Mar

Portal 2 - Wheatley

Portal 2 - Wheatley

Wheatley is a fictional artificial intelligence from the Portal franchise first introduced in the 2011 video game Portal 2. Initially serving as a comedic foil to the player-character Chell during the first half of Portal 2, Wheatley becomes the main antagonist of the second half as he takes GLaDOS' place and wreaks havoc on the facility before Chell and GLaDOS stop him.

In the Portal narrative, Wheatley is one of several spherical "personality cores" developed to restrain GLaDOS, the main artificial intelligence that operates the Aperture Science facility, from becoming rampant, though Wheatley is later revealed to have been built to act as an intelligence dampener towards GLaDOS.

He is voiced by British comedian Stephen Merchant, and created in part by Portal 2's designer Erik Wolpaw.

Category : Robots in Games


Life 3.0: Being Human in the Age of Artificial Intelligence

"This is the most important conversation of our time, and Tegmark's thought-provoking book will help you join it" - Stephen Hawking.

AI is the future - but what will that future look like? Will superhuman intelligence be our slave, or become our god?

Taking us to the heart of the latest thinking about AI, Max Tegmark, the MIT professor whose work has helped mainstream research on how to keep AI beneficial, separates myths from reality, utopias from dystopias, to explore the next phase of our existence.

How can we grow our prosperity through automation, without leaving people lacking income or purpose? How can we ensure that future AI systems do what we want without crashing, malfunctioning or getting hacked? Should we fear an arms race in lethal autonomous weapons? Will AI help life flourish as never before, or will machines eventually outsmart us at all tasks, and even, perhaps, replace us altogether?

"This is a rich and visionary book and everyone should read it" - The Times

Category : Books


The Fourth Age: Smart Robots, Conscious Computers, and the Future of Humanity

The Fourth Age not only discusses what the rise of A.I. will mean for us, it also forces readers to challenge their preconceptions. And it manages to do all this in a way that is both entertaining and engaging.” —The New York Times

As we approach a great turning point in history when technology is poised to redefine what it means to be human, The Fourth Age offers fascinating insight into AI, robotics, and their extraordinary implications for our species.

In The Fourth Age, Byron Reese makes the case that technology has reshaped humanity just three times in history: 

- 100,000 years ago, we harnessed fire, which led to language.

- 10,000 years ago, we developed agriculture, which led to cities and warfare.

- 5,000 years ago, we invented the wheel and writing, which lead to the nation state.

We are now on the doorstep of a fourth change brought about by two technologies: AI and robotics. The Fourth Age provides extraordinary background information on how we got to this point, and how—rather than what—we should think about the topics we’ll soon all be facing: machine consciousness, automation, employment, creative computers, radical life extension, artificial life, AI ethics, the future of warfare, superintelligence, and the implications of extreme prosperity.

By asking questions like “Are you a machine?” and “Could a computer feel anything?”, Reese leads you through a discussion along the cutting edge in robotics and AI, and, provides a framework by which we can all understand, discuss, and act on the issues of the Fourth Age, and how they’ll transform humanity.

Category : Books


2019
24 Mar

Replicas

Replicas

Replicas is a 2018 American science fiction thriller film directed by Jeffrey Nachmanoff, and written by Chad St. John, from a story by Stephen Hamel. The film tells the story of a neuroscientist who violates the law and bioethics to bring his family members back to life after they die in a car accident. It stars Keanu ReevesAlice Eve, and Thomas Middleditch.

The protagonists attempt to transfer a human mind into an android.

Category : Robots in Movies